the upkicker on the right (not the ball-laucher), because the width on the playfield that I settled on was to small to fit everything at the bottom (It’s 1110 x 534mm). With these things in mind I started making the 3D model. I also designed the board assuming the pinball in the game was the same size as a standard pinball. I also searched a bit around to find out what size the playfield usually was. The only real thing I knew for sure was the 4 pop-bumpers in the top, so I stared with them and found some 3D-models at Google Warehouse. When I created the 3D-model I didn’t have lots of sizes to compare with. One thing that helped a bit was that I was able to find the game with a higher resolution than the game that is bundled with Windows.Īnyways, here is what my reference has been all along: Ironically the only material from 3D space cadet is the 2D-board from the game. ![]() I started the project by making a 3D-model in Google SketchUp. The picture on the right is the nearest I have found to the real thing.Īfter seeing that Ben Heck and Jeri Ellsworth had made their own pinball-machines it struck me that if someone else can make a pinball-machine, then why can’t I? 3D model And every once in a while I would search Google to find if anyone has made a real one yet. Over the years I’ve tried a few pinball-machines and I remember every time I saw one. I always thought that it would be awesome to have a real playable version of it, but it never really struck my mind that I could build one myself. As the title says, it’s better to post this a little late, than never! How it startedģD Space cadet itself is embedded into my childhood, It’s one of the games I played a lot when I was still learning a lot about computers. I’ll try to document some of the progress I have already done in this post. I still haven’t found anyone else making this game in real life yet, so please tell me if something like that exists! It would be interesting to see!
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